Is Grounded 2 finished, or still in Early Access?
Still Early Access. The Steam purchase panel for Grounded 2 is marked "Early Access Game" and Steam lists Early Access as one of its genres. The launch announcements on 29 July 2025 were explicitly about the early access phase: a developer vlog introducing the Early Access phase, a "Grounded 2 Available Today!" launch post, and an Early Access roadmap. The store listing also says the game "progresses further in development", so the feature set on Steam today is still a moving target. The US-English release field reads 29 July 2025; the publisher's own launch post is dated 29 July 2025 at 17:07 UTC, which is 30 July in Asia/Shanghai, so this site publishes 30 July 2025 as the launch day. It is an Early Access start date, not a full-release date.
What did the Rot and Ruin update add?
Rot and Ruin, published 21 October 2026 in Asia/Shanghai (20 October in UTC), is the largest content addition so far. It opens the Woodpile, a new area where Termites have returned, including Workers, Soldiers, a Queen and an O.G.R.R. King, plus new O.G.R.R. variants with new attacks and unfamiliar behaviour. It also adds the Centipede, the boss the community had been asking for. Alongside the area it adds the Potato Beetle Buggy, a larger buggy with a shotgun-like turret, a spread projectile, a charge shot and a Healing Roar; a painting system with the Splotcher paintball gun for walls, floors, roofs, stairs and doors; the Bismuth resource and the Yoking Press, which raise weapons and armour to higher tiers; and new SCA.B themes, collectible figurines and stations across Brookhollow Park. The Abyss also gains bismuth, new diggable chests, geysers that now emit a warming volume, and improved navigation. Full detail is on the Rot and Ruin page.
Is the Rot and Ruin content final?
Not quite. A Rot and Ruin public test build, version 0.6.0, went out on 7 October 2026 in Asia/Shanghai (6 October in UTC), and the publisher's own note on it says the update is "in the development phase", warns that "there is always a risk when testing out new features", and that "any progress you make on the test server may or may not carry over". The public release on 21 October in Asia/Shanghai is the same 0.6.0 feature set, so the wording to expect is that this content is what the public build now ships, while the build itself is still being worked on.
Can you play with console friends, and are cloud saves reliable?
Crossplay and cloud saves are the two things players are still filing threads about. The store lists Single-player, Multi-player, Co-op and Online Co-op, and the very first Grounded 2 hotfix after launch, on 31 July 2025 in Asia/Shanghai (30 July in UTC), disabled crossplay for players who launched without Gaming Services enabled. On 2 October 2026 in Asia/Shanghai (1 October in UTC) hotfix 0.5.1.1 fixed an issue where players on Steam could not connect to other players based on their Steam Download Region. Players are still reporting a "Crossplay doesn't work" thread and a "cloud save is not matching up" thread on the game's own forum, and those are community reports rather than a published status. The crossplay and cloud save page sets out what the publisher has actually said.
What PC and languages does Grounded 2 need?
Steam marks the platforms Windows only, with no macOS or Linux build listed. The listing names 11 interface languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Japanese, Korean, Traditional Chinese and Portuguese - Brazil, with English, French and Portuguese - Brazil carrying the full-audio marker. The store also lists Full controller support and Steam Input API support alongside Single-player, Multi-player, Co-op and Online Co-op. We have not run the game, so the hardware figures in the Steam requirements panel are the publisher's, not a measurement by this site.
Answers before the deep dive
Grounded 2 crossplay and cloud saves: what the publisher has actually fixed
Steam lists Multi-player, Co-op and Online Co-op, but the first hotfix after launch disabled crossplay for players who started the game without Gaming Services enabled, and hotfix 0.5.1.1 on 1 October 2026 fixed Steam players being unable to connect to others based on their Steam Download Region.
Launch hotfix, the 2 Oct 2026 hotfix (1 Oct UTC) and current threads · read 21 · checked 2026-10-21Read the steps and evidence →Grounded 2 Rot and Ruin update: what the Woodpile, Centipede and Potato Beetle Buggy add
Rot and Ruin adds the Woodpile area with returning Termites and new O.G.R.R. variants, the Centipede boss, the Potato Beetle Buggy with a shotgun turret and a charge shot, a painting system with the Splotcher, and the Bismuth resource with the Yoking Press for higher gear tiers. It also adds SCA.B themes, figurines and stations, and improves the Abyss.
Rot and Ruin post 21 Oct 2026 Shanghai (20 Oct UTC), 0.6.0 notes · read 21 Oct · checked 2026-10-21Read the steps and evidence →In this hub
Play, systems & progression
- Grounded 2 crossplay and cloud saves: what the publisher has actually fixed
Crossplay was disabled by the first hotfix for players without Gaming Services, a Steam Download Region connection bug was fixed on 2 October 2026, and crossplay and cloud save complaints are still.
Launch hotfix, the 2 Oct 2026 hotfix (1 Oct UTC) and current threads · read 21 - Grounded 2 Rot and Ruin update: what the Woodpile, Centipede and Potato Beetle Buggy add
The 20 October 2026 Rot and Ruin update for Grounded 2, broken down area by area: the Woodpile and its Termites, the Centipede boss, the Potato Beetle Buggy, painting, bismuth and the Yoking Press.
Rot and Ruin post 21 Oct 2026 Shanghai (20 Oct UTC), 0.6.0 notes · read 21 Oct
Sources & verification
- Identity, Early Access purchase panel, About text, categories and requirementschecked 2026-10-21 · Read 21 October 2026. The purchase panel is marked "Early Access Game"; platforms are Windows only; 11 interface languages, 3 with full audio; $29.99 with no discount. Not a build test.
- Grounded 2: 100 Reasons to Run in the Rot and Ruin Updatechecked 2026-10-21 · Official post published 21 October 2026 Shanghai (20 October UTC), read 21 October 2026. Lists the Woodpile, Termites, the Centipede boss, the Potato Beetle Buggy, painting, bismuth and Yoking Press.
- Rot and Ruin Public Test Build 0.6.0checked 2026-10-21 · Official post published 7 October 2026 Shanghai (6 October UTC), read 21 October 2026. It warns the update is in the development phase and that test-server progress may not carry over.
- Official announcement feed — launch posts, hotfixes and the Early Access roadmapchecked 2026-10-21 · Read 21 October 2026. The 29 July 2025 launch posts are dated 17:07 and 17:22 UTC, which is 30 July in Asia/Shanghai, so the site publishes 30 July 2025 as launch day. Hotfix 0.1.1.2 is 31 July 2025.
- Community thread: Crossplay doesn't workchecked 2026-10-21 · Read 21 October 2026. A player thread reporting that crossplay does not work. A community report, not a publisher status statement, and not reproduced by this site.
- Community thread: cloud save is not matching upchecked 2026-10-21 · Read 21 October 2026. A player thread reporting that cloud saves do not match up. A community report, not a publisher status statement, and not reproduced by this site.
- Store API — price, platforms, languages, categories and genreschecked 2026-10-21 · Read 21 October 2026. $29.99 with no discount; Windows only; Early Access among the listed genres; 11 interface languages with 3 marked for full audio. Not a build test.
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